Mobile Suit Skirmish Version 2.0 Released

Here is the latest and most up-to-date release of Mobile Suit Skirmish! Many thanks to the talented team over at our official forums: http://mobilesuitskirmish.proboards.com/ for the efforts involved! Please visit there for army lists and up-to-date units!

Core rules:

Mobile Suit Skirmish Core Rules (Printing Resolution)

Mobile Suit Skirmish Core Rules (Screen [Lower] Resolution)

 

Useful tools:

Mobile Suit Skirmish Play Sheets (High Resolution)

Mobile Suit Skirmish Play Sheets (Lower Resolution)

More information and useful tools will be posted here as they are added.

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Development has shifted to our new forum!

A bit late and a penny short here, but if you’re itching for more up-to-date, experimental gameplay guilds and mechanics for Gundam Skirmish, head on over to our new forum:

http://mobilesuitskirmish.proboards.com/

Come on over and sign up! We have a budding community of active posters generating new content for your wargaming enjoyment!

Mobile Suit Gundam: Skirmish ver 1.3

Hey everyone. Big update for Gundam Skirmish today. Sorry about the lack of updates, I’ve been a bit busy recently. I aim to write some more unit sheets for you all eventually, which will make a nice break from the normal routine!

Anywho, here is the newest version of the “Mobile Suit Gundam: Skirmish” Core Rules:

Mobile Suit Gundam Skirmish 1.3

Corrections:

The following should be added to the campaign section.

Exhaustion Check: Perform the following check for each pilot in an MS Team:

Roll 2D6 against the value [5 (+/- “Pilot Mind”)]

If the die result is lower than that value, the pilot passes the exhaustion check. If the die result is that value or higher, than the pilot loses the exhaustion check.

If a unit passes their exhaustion check, they proceed as normal.
If a unit loses their exhaustion check, they are removed from the game.
An MS Team with no remaining pilots as a result of this check is removed from the game.”

There is also now an editable character sheet that should prove useful:

Editable Character Sheet

There’s tonnes of neat little updates in this version, following your suggestions. These include (but are not limited to):

  • Changes to the “Shield Break” system.
  • Weather and environmental effects
  • Random terrain generation
  • Extra levels, mods and traits
  • I-Field/Beam Shield Overhaul (Changes to these abilities in the statistics to come shortly, but you’ll manage.)
  • Air Unit changes.

And more!

I hope you enjoy the new additions and changes to the game!

“Even Death May Die” Units

I’ve been painting some units for my “Even Death May Die” game recently. Here’s a look at how a bunch of my survivors turned out!

image

I hope they turned out well. I should really revisit that game of mine one day. It’d be neat to have photos added to it at the very least!