Huzzah! The pirate game seems to be coming along quite well so far! It’s structured like a hybrid of my different systems so far. Tell you what though, I’ve had to do so much research so far it feels like a high school history assignment! I hope you all will like the flavour it adds to the game!
Heads up! I still need a title for the game, if anyone has any suggestions. Other ideas are appreciated as well!
Currently implemented: Sailing system, Ship hitpoint allocation areas and table, Ship Weapons, Crew Weapons, Historically accurate flags for kingdoms and pirates.