Hello all! I just wanted to say “Thank You” to everyone that has downloaded and enjoyed my games!
I know that I am only a very small website, and that we don’t have many fans or followers, and even that there are bigger, more competitive and assertive indie wargame makers out there (especially on the Gundam front!)
I want everyone to know that it makes me very happy to know that someone, somewhere out there likes the work I put a lot of my heart into, even if we’ll never be as mainstream or popular as other games.
So, thank you once again, and enjoy! I hope many hours of happy gaming are ahead for you.
And as always, feel free to leave comments and opinions on my works!
These rules are completely free (although a donation is welcome if you feel like it!)
Please download and print these documents in order to play the game.
Corrections and errors:
The following should be added to the campaign section:
“Exhaustion Check: Perform the following check for each pilot in an MS Team:
Roll 2D6 against the value [5 (+/- “Pilot Mind”)]
If the die result is lower than that value, the pilot passes the exhaustion check. If the die result is that value or higher, than the pilot loses the exhaustion check.
If a unit passes their exhaustion check, they proceed as normal.
If a unit loses their exhaustion check, they are removed from the game.
An MS Team with no remaining pilots as a result of this check is removed from the game.”
Good news everyone! The rules for the latest version of Mobile Suit Gundam: Skirmish are complete!
I have mixed news though: In an effort to please everyone, I’m attempting to expand the current selection of mobile suits available for use in game by oh… 300%. Literally. So! This means you’ll now be able to access units from ZZ Gundam, Stardust Memory, Char’s Counterattack, Gundam Build Fighters and Gundam SEED, in addition to ALL previously released units! Huzzah! This should now be possible thanks to the flexibility of the new rules!
However, development of these units takes a long time, and although I am trying my best to write them as soon as possible for all of you, they will have to be released in “Waves.” I apologise to everyone who wanted all of the units of the game within the same document. Until development of all the units is finished, I will be releasing the unit statistics seperately, one at a time, as I want to avoid everyone having to print out a 70 page document, then you will have the option of downloading an “All-In-one” package!
Wave 1 will launch within the next few days and should contain;
The new rules in a PDF document.
“Earth Federation Forces” Unit Statistics PDF document.
“Principality of Zeon” Unit Statistics PDF document.
Future “Waves” will be released on a “When they’re done” basis, but hopefully shouldn’t take exceptionally long! Look forward to Zeta and ZZ Gundam next!
I would also like to again remind everyone that once the new ruleset (with wave 1) is released, I will be discontinuing previous versions of the game. This is to avoid confusion. Thank you for your understanding!
Good news everyone! Today I finished the unit statistics for both Zeon and EFF under my new rules! Tomorrow I should be working on the Character Progression System. In the meantime, here’s some more photos of the game in action!