Modular Wargaming Table

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Just thought I’d share some photos of my modular wargaming table. Here it is with a selection of 28mm scaled terrain and miniatures for comparison purposes.

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New ideas for wargames, vote now!

I hope my readers have been enjoying the games I have created so far! I’m pleased to announce that I have a couple of ideas prepared for a few wargames!

So tell me, which of these rule systems would you prefer first?

– A 1/144 scale Jet Fighter air combat game featuring squadrons and missions to carry out.

– Or a 28mm scale Wild West shootout game using standard playing cards as a unique game mechanic?

“Blood & Bounty” 1.1 Out Now!

Attention: Updated version contains an errata for the “loyalty” mechanic. My sincere apologies.

Hello everyone!

My latest wargame, Blood & Bounty: A short life, but a merry one!” is now out! Get it at the link below!

Blood & Bounty 1-1

“Blood & Bounty” is a pirate themed 28mm wargame that features over 50 pages of rules and statistics for reenacting the swashbuckling skirmishes of the Golden Age of Piracy! The game includes:

  • 5 Factions
    (Royal Navy, Marine Royale, Real Armada Espanola, Merchantmen & Traders, and Pirates & Privateers.)
  • Full rules for simulated sailing and combat with multiple vessels
  • Boarding actions with hectic hand-to-hand and ranged combat
  • Historical and fictional pirate characters
  • A fleshed-out campaign mode for battling across the tropical Caribbean with multiple players

And much more!

I look forward to hearing what you guys think!

Author: Liam Thomas (DonkusGaming)

Pirate Wargame Name Decided: “Blood & Bounty”

Just a quick update: The name of our pirate wargame has been decided: “Blood & Bounty” with the possible subtitle “A short life, but a merry one.” Special thanks goes to my commenters as well as my dear ol’ mum who helped create the name! Wahey!

Good progress on our Pirate game!

Been hard at work on the rules today for about 5 hours! I must say, this is very quickly becoming a fairly ambitious project. Over 7000 words already, gulp!

Roll call for pirates and more! I am currently planning the following characters and crew ( for those up on their pirate history! ): Anne Bonny, Ben Hornigold, Captain Maynard, Black Bart, Blackbeard, Calico Jack, Charles Vane, Emanuel Wyyne, Edward Ballamy, Edward Low, Stede Bonnet, and Mary Read.

Added: Embarking/disembarking, dozens of explanatory diagrams, boarding ships, ramming, broadsides, swimming, draught rules, more weapon variety and ammo types, misc.

Pirate Game Update!

Huzzah! The pirate game seems to be coming along quite well so far! It’s structured like a hybrid of my different systems so far. Tell you what though, I’ve had to do so much research so far it feels like a high school history assignment! I hope you all will like the flavour it adds to the game!

Heads up! I still need a title for the game, if anyone has any suggestions. Other ideas are appreciated as well!

Currently implemented: Sailing system, Ship hitpoint allocation areas and table, Ship Weapons, Crew Weapons, Historically accurate flags for kingdoms and pirates.

Idea for a new game! (Pirates!)

Hello readers!

I’ve been thinking about writing rules for a “Golden Age of Piracy” game! I’m still throwing some ideas in the air and would like my readers to contribute to the design process. Here’s your chance to impact the game design!

Here are some Questions I have for you all about the game. What aspects would you prefer?

– Die system: D6 or D8?

– Focus on naval or land combat, or both?

– Include famous historical (and/or ahistorical) pirates and vessels?

– Mood: Swashbuckling Fun, or Historical Accuracy?

– Game Style: Simple or complex?

– Campaign Mode? Yes or no?

– Character Creation? Yes or no?

Post replies below or on our Facebook page here https://www.facebook.com/pages/Donkus-Gaming/1536983666578668/ or email me at donkusgaming@gmail.com

I would also like suggestions for possible characters, ships, game mechanics, etc, you would like in the game! Similarly, we need a cool sounding name for the game itself!

I appreciate any feedback!