Mobile Suit Gundam: Skirmish ver 1.3

Hey everyone. Big update for Gundam Skirmish today. Sorry about the lack of updates, I’ve been a bit busy recently. I aim to write some more unit sheets for you all eventually, which will make a nice break from the normal routine!

Anywho, here is the newest version of the “Mobile Suit Gundam: Skirmish” Core Rules:

Mobile Suit Gundam Skirmish 1.3

Corrections:

The following should be added to the campaign section.

Exhaustion Check: Perform the following check for each pilot in an MS Team:

Roll 2D6 against the value [5 (+/- “Pilot Mind”)]

If the die result is lower than that value, the pilot passes the exhaustion check. If the die result is that value or higher, than the pilot loses the exhaustion check.

If a unit passes their exhaustion check, they proceed as normal.
If a unit loses their exhaustion check, they are removed from the game.
An MS Team with no remaining pilots as a result of this check is removed from the game.”

There is also now an editable character sheet that should prove useful:

Editable Character Sheet

There’s tonnes of neat little updates in this version, following your suggestions. These include (but are not limited to):

  • Changes to the “Shield Break” system.
  • Weather and environmental effects
  • Random terrain generation
  • Extra levels, mods and traits
  • I-Field/Beam Shield Overhaul (Changes to these abilities in the statistics to come shortly, but you’ll manage.)
  • Air Unit changes.

And more!

I hope you enjoy the new additions and changes to the game!

“Even Death May Die” Units

I’ve been painting some units for my “Even Death May Die” game recently. Here’s a look at how a bunch of my survivors turned out!

image

I hope they turned out well. I should really revisit that game of mine one day. It’d be neat to have photos added to it at the very least!

Jet Combat Wargame Proposal

Hello all! In an attempt to get my creative juices flowing, I’m proposing an idea for a new wargame.

My idea is 1/144 scale jet combat. Probably focusing on hollywood style dogfighting (so not necessarily the most realistic. Think of the “Ace Combat” series of video games or the movie “Top-Gun” as inspiration here) with fast-paced combat and gameplay mechanics akin to something the like “Star Wars: X-Wing” wargame.

As an expression of interest, could you please fill in the poll or comment section and indicate how interested you would be in such a product.

Thank you in advance!

 

Donkus

 

New Gundam Skirmish version with unit creation guide included!

Hey all!

You can now attempt to make your own units for “Mobile Suit Gundam: Skirmish” using version 1.2 with the Custom Unit Creation Guide included! Hooray!

Get it at the link below (or at the main download post!):

“Mobile Suit Gundam Skirmish” Core Rules (1.2) with “Custom Unit Creation Guide.”

I hope you enjoy it!

Distracted by a new project!

Hello all! Sorry about the relative lack of activity recently. All I can say is that it’s not all ENTIRELY my fault? I’ve had a bit of a nasty tooth complaint recently (and ya’ll know THAT sucks!) However! While I was in my Advil induced comfort I came to think that I should diversify my projects somewhat (don’t worry! Gundam Skirmish is still in progress!)

As such, I plan on creating a uh… Video Game!

With the release of the newest RPG Maker Engine later this month, I should have an opportunity to tinker around with some ideas. My current plan is to make a game similar to one of my favourites from the past: ” Harvest Moon: Back to Nature” on the PS1 ( Hey, don’t judge me! It’s adorable!) Hopefully this shouldn’t be exceptionally difficult, as I’ve made some games with the previous engines in the past, and have some experience with it.

If you would like to give some suggestions, comments, ideas, or other support, feel free to let me know! I’ll update you with more info as I make progress!