Mobile Suit Gundam: Skirmish ver 1.3

Hey everyone. Big update for Gundam Skirmish today. Sorry about the lack of updates, I’ve been a bit busy recently. I aim to write some more unit sheets for you all eventually, which will make a nice break from the normal routine!

Anywho, here is the newest version of the “Mobile Suit Gundam: Skirmish” Core Rules:

Mobile Suit Gundam Skirmish 1.3

Corrections:

The following should be added to the campaign section.

Exhaustion Check: Perform the following check for each pilot in an MS Team:

Roll 2D6 against the value [5 (+/- “Pilot Mind”)]

If the die result is lower than that value, the pilot passes the exhaustion check. If the die result is that value or higher, than the pilot loses the exhaustion check.

If a unit passes their exhaustion check, they proceed as normal.
If a unit loses their exhaustion check, they are removed from the game.
An MS Team with no remaining pilots as a result of this check is removed from the game.”

There is also now an editable character sheet that should prove useful:

Editable Character Sheet

There’s tonnes of neat little updates in this version, following your suggestions. These include (but are not limited to):

  • Changes to the “Shield Break” system.
  • Weather and environmental effects
  • Random terrain generation
  • Extra levels, mods and traits
  • I-Field/Beam Shield Overhaul (Changes to these abilities in the statistics to come shortly, but you’ll manage.)
  • Air Unit changes.

And more!

I hope you enjoy the new additions and changes to the game!

Jet Combat Wargame Proposal

Hello all! In an attempt to get my creative juices flowing, I’m proposing an idea for a new wargame.

My idea is 1/144 scale jet combat. Probably focusing on hollywood style dogfighting (so not necessarily the most realistic. Think of the “Ace Combat” series of video games or the movie “Top-Gun” as inspiration here) with fast-paced combat and gameplay mechanics akin to something the like “Star Wars: X-Wing” wargame.

As an expression of interest, could you please fill in the poll or comment section and indicate how interested you would be in such a product.

Thank you in advance!

 

Donkus

 

New Gundam Skirmish version with unit creation guide included!

Hey all!

You can now attempt to make your own units for “Mobile Suit Gundam: Skirmish” using version 1.2 with the Custom Unit Creation Guide included! Hooray!

Get it at the link below (or at the main download post!):

“Mobile Suit Gundam Skirmish” Core Rules (1.2) with “Custom Unit Creation Guide.”

I hope you enjoy it!

“Mobile Suit Gundam: Skirmish” Out Now!

The new version of “Mobile Suit Gundam: Skirmish” is here!

Update: Added Editable PDF Character Sheet

The current release comes with:

  1. Mobile Suit Gundam Skirmish 1.3 (Current “Core Rules” set
  2. Principality of Zeon Unit Statistics
  3. Earth Federation Forces Unit Statistics
  4. Anti Earth Union Group Unit Statistics
  5. Editable Character Sheet

These rules are completely free (although a donation is welcome if you feel like it!)
Please download and print these documents in order to play the game.

Corrections and errors:

  • The following should be added to the campaign section:

Exhaustion Check: Perform the following check for each pilot in an MS Team:

Roll 2D6 against the value [5 (+/- “Pilot Mind”)]

If the die result is lower than that value, the pilot passes the exhaustion check. If the die result is that value or higher, than the pilot loses the exhaustion check.

If a unit passes their exhaustion check, they proceed as normal.
If a unit loses their exhaustion check, they are removed from the game.
An MS Team with no remaining pilots as a result of this check is removed from the game.”

Please note: All previous releases of the game are incompatible with this newest rule set. If you wish to download older, incompatible versions of the rules, please click the following link: https://donkusgaming.wordpress.com/2015/09/13/gundam-skirmish-archive/

This post will be updated as new Unit Statistics are made available for use in game.

I hope you enjoy the game and will continue to support “Mobile Suit Gundam: Skirmish” into the future!

Sincerely,

Liam Thomas (donkusgaming)

Old “Mobile Suit Gundam: Skirmish” Version Archive

Please Note: The files below are NOT COMPATIBLE with the newest version of “Mobile Suit Gundam: Skirmish.”

 

This is a repository of older versions of Gundam Skirmish. Please use this archive if you wish to play older versions of the game.

“Mobile Suit Gundam: Skirmish” Revised Edition (OLD)

“Mobile Suit Gundam: Skirmish” Original Version (OLD)

“Mobile Suit Gundam: Skirmish” Original Version Unit Statistics (OLD)

“Mobile Suit Gundam: Skirmish” Original Version Pulse of the Stars Expansion (OLD)

“Mobile Suit Gundam: Skirmish” Original Version Expansion Module 1 (OLD)

“Mobile Suit Gundam: Skirmish” Original Version Expansion Module 2 (OLD)

“Blood & Bounty” 1.1 Out Now!

Attention: Updated version contains an errata for the “loyalty” mechanic. My sincere apologies.

Hello everyone!

My latest wargame, Blood & Bounty: A short life, but a merry one!” is now out! Get it at the link below!

Blood & Bounty 1-1

“Blood & Bounty” is a pirate themed 28mm wargame that features over 50 pages of rules and statistics for reenacting the swashbuckling skirmishes of the Golden Age of Piracy! The game includes:

  • 5 Factions
    (Royal Navy, Marine Royale, Real Armada Espanola, Merchantmen & Traders, and Pirates & Privateers.)
  • Full rules for simulated sailing and combat with multiple vessels
  • Boarding actions with hectic hand-to-hand and ranged combat
  • Historical and fictional pirate characters
  • A fleshed-out campaign mode for battling across the tropical Caribbean with multiple players

And much more!

I look forward to hearing what you guys think!

Author: Liam Thomas (DonkusGaming)