Mobile Suit Gundam: Skirmish ver 1.3

Hey everyone. Big update for Gundam Skirmish today. Sorry about the lack of updates, I’ve been a bit busy recently. I aim to write some more unit sheets for you all eventually, which will make a nice break from the normal routine!

Anywho, here is the newest version of the “Mobile Suit Gundam: Skirmish” Core Rules:

Mobile Suit Gundam Skirmish 1.3

Corrections:

The following should be added to the campaign section.

Exhaustion Check: Perform the following check for each pilot in an MS Team:

Roll 2D6 against the value [5 (+/- “Pilot Mind”)]

If the die result is lower than that value, the pilot passes the exhaustion check. If the die result is that value or higher, than the pilot loses the exhaustion check.

If a unit passes their exhaustion check, they proceed as normal.
If a unit loses their exhaustion check, they are removed from the game.
An MS Team with no remaining pilots as a result of this check is removed from the game.”

There is also now an editable character sheet that should prove useful:

Editable Character Sheet

There’s tonnes of neat little updates in this version, following your suggestions. These include (but are not limited to):

  • Changes to the “Shield Break” system.
  • Weather and environmental effects
  • Random terrain generation
  • Extra levels, mods and traits
  • I-Field/Beam Shield Overhaul (Changes to these abilities in the statistics to come shortly, but you’ll manage.)
  • Air Unit changes.

And more!

I hope you enjoy the new additions and changes to the game!

“Mobile Suit Gundam: Skirmish” Out Now!

The new version of “Mobile Suit Gundam: Skirmish” is here!

Update: Added Editable PDF Character Sheet

The current release comes with:

  1. Mobile Suit Gundam Skirmish 1.3 (Current “Core Rules” set
  2. Principality of Zeon Unit Statistics
  3. Earth Federation Forces Unit Statistics
  4. Anti Earth Union Group Unit Statistics
  5. Editable Character Sheet

These rules are completely free (although a donation is welcome if you feel like it!)
Please download and print these documents in order to play the game.

Corrections and errors:

  • The following should be added to the campaign section:

Exhaustion Check: Perform the following check for each pilot in an MS Team:

Roll 2D6 against the value [5 (+/- “Pilot Mind”)]

If the die result is lower than that value, the pilot passes the exhaustion check. If the die result is that value or higher, than the pilot loses the exhaustion check.

If a unit passes their exhaustion check, they proceed as normal.
If a unit loses their exhaustion check, they are removed from the game.
An MS Team with no remaining pilots as a result of this check is removed from the game.”

Please note: All previous releases of the game are incompatible with this newest rule set. If you wish to download older, incompatible versions of the rules, please click the following link: https://donkusgaming.wordpress.com/2015/09/13/gundam-skirmish-archive/

This post will be updated as new Unit Statistics are made available for use in game.

I hope you enjoy the game and will continue to support “Mobile Suit Gundam: Skirmish” into the future!

Sincerely,

Liam Thomas (donkusgaming)

“Even Death May Die” 1.0 Released!

My latest wargame “Even Death May Die” is out now!

Yup, version 1.0 is here!

Get it at the link below!

“Even Death May Die” 1.0

Clocking in at 33 pages and nearly 8000 words, “Even Death May Die” is a 28mm zombie themed wargame. It uses eight-sided die and features rules for user-constructed battles as well as a campaign game rule set! There are multiple factions in the game, including Survivors, Zombies, Bandits, and the Military.

So yeah, this thing here has been a labour of love for me for the past few months, so I hope you guys find it enjoyable!
I look forward to hearing what you have to say!