Here is the latest and most up-to-date release of Mobile Suit Skirmish! Many thanks to the talented team over at our official forums: http://mobilesuitskirmish.proboards.com/ for the efforts involved! Please visit there for army lists and up-to-date units!
Hey everyone. Big update for Gundam Skirmish today. Sorry about the lack of updates, I’ve been a bit busy recently. I aim to write some more unit sheets for you all eventually, which will make a nice break from the normal routine!
Anywho, here is the newest version of the “Mobile Suit Gundam: Skirmish” Core Rules:
The following should be added to the campaign section.
“Exhaustion Check: Perform the following check for each pilot in an MS Team:
Roll 2D6 against the value [5 (+/- “Pilot Mind”)]
If the die result is lower than that value, the pilot passes the exhaustion check. If the die result is that value or higher, than the pilot loses the exhaustion check.
If a unit passes their exhaustion check, they proceed as normal.
If a unit loses their exhaustion check, they are removed from the game.
An MS Team with no remaining pilots as a result of this check is removed from the game.”
There is also now an editable character sheet that should prove useful:
Hello all! In an attempt to get my creative juices flowing, I’m proposing an idea for a new wargame.
My idea is 1/144 scale jet combat. Probably focusing on hollywood style dogfighting (so not necessarily the most realistic. Think of the “Ace Combat” series of video games or the movie “Top-Gun” as inspiration here) with fast-paced combat and gameplay mechanics akin to something the like “Star Wars: X-Wing” wargame.
As an expression of interest, could you please fill in the poll or comment section and indicate how interested you would be in such a product.